The Singularity (0 PS / 2042 AD)
Mimir, the first Dynamic Creation Engine, ignites a tech boom then vanishes—governments ban DCEs to avoid extinction.
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Explore the major Houses, alliances, and key locations across the setting.
Mimir, the first Dynamic Creation Engine, ignites a tech boom then vanishes—governments ban DCEs to avoid extinction.
Angelique Barns becomes the first Apotheosized citizen, the Federation forms, and Mars colonization plus cold fusion jump humanity outward.
The discovery of Proch fuels decades of warfare between Federation and Alliance forces while new colonies appear across Cygnus and Chengdan.
Megacorps become Houses, promise baseline living standards, and shepherd the 94 million survivors through a surveillance-heavy rebuilding.
Purist terror, Apostate markets, and simmering House conflict define current operations while population hovers at 94.6 million.
Europa life, the Beanstalk, and broadcast power reshape society; transhumanists surge and lifespans triple.
The Humanity Preservation Act reins in augmentation even as stable wormholes, jump gates, and Synthesis research explode.
A technophage swarm consumes Earth’s cities, forcing the Coalition exodus and ending the war overnight.
Purists fail to outlaw Apotheosis, rebel remnants raid House assets, and technophage signatures spike on quarantined Earth.
Coalition founders that weaponize energy contracts. Expect ruthless negotiation, preferential treatment for Purist apostates, and near-total control of broadcast power.
Foremost starship magnates running Ansari Station. Pragmatic Purists who seize territory under “exploratory R&D” and lean on private security subsidiary Lighthouse.
Remnant of the Chinese state megacorp. Deeply Purist, technophobic, and fully committed to containing the technophage with planet-killer research budgets.
Liberal technocrats who dominate software, recon warframes, and SIM spy rings. Astralist mediators by day, Crimson & Sons fixers after dark.
Bioexperimental corporation that shrugs at the Humanity Preservation Act. Operates Thetis Revival Labs and inserts “reset” clauses into every mercenary contract.
War profiteers that seed skirmishes to sell more plating. Publicly Purist, privately willing to hire Apotheosized operatives for disposable black work.